2017 Entries

** Any blog comments are welcomed, in the RED section, near the bottom of the main BLOG page. **

2018 Entries

One small, tiny, teensy-weensy, infintisimal, minute, unimportant detail, ...which could be important.

It's All In The

just check!

JAN. 10, 2019

 When the 'plosive breath from your mouth... hits your pop screen, it is very possible that, although your pop screen is handling the 'plosives quite well,

it may be CAUSING artifacts to enter your waveform. ANY sound created, other than what you want coming out of your mouth, will colour, affect or otherwise mess with your final waveform... and need to be taken care of in post production. What I'm saying here is that your pop screen could be causing noise, ...physically... through your mic set-up. If your read causes your pop screen to move, that action might transmit a soft thump through your carefully prepared system.

 Simply try this: Tap your pop screen with your finger, with your mic set at its usual volume, and listen in your headphones for any kind of a sound. ANY kind. If you hear something, whatever that may be, it is likely being added to your read. If your mic is picking it up... where then, is it going? It will also likely be of a form that is very difficult to remove, as it will be within the words themselves.

 A solution?
Move the pop screen further away from the mic until there is no sound detected from tapping on it. If that means more than 6 inches, then you need a better pop screen, or a better attachment for it.
If you do a lot of intimate, close reads, then you might have a new project here. Maybe you can add some cushion or isolation between where your pop filter attaches to your mic stand or to the mic itself. (I have never approved of any pop filter that attaches directly to your mic, for this very reason.) If your pop screen moves when you talk through it, then think about what noise this movement might create. 

2017 Entries

Hey, I'm just trying to help, ....one small, tiny, teensy-weensy step at a time. 

2018 Entries